Comic Transcripts

HANS: You were in my dream last night!
PHIL: No, I was safe and sound in my own bed. A synaptic construct that resembled me may have been in your dream last night.

HANS: Well, so far as my dream-self was concerned, it was you. And you did some weird stuff.
PHIL: But it wasn’t me! It didn’t have my childhood or my kinks or my aspirations or any of the unspoken fears that color the real me’s daily decision-making.

PHIL: You invented a dream-me out of your personal, and thus by definition limited, understanding of who I am. Anything that shadow-puppet did in the bony cavern of your imagination reflects not on me, but upon your perception of me.

HANS: Apparently deep down I consider you a psychopathic ostrich farmer.
PHIL: Sure, I could see that.

{{header: close your eyes and picture WONDERMARK.COM}}

{{alt-text: Your dream-me is within two standard metaphor-derivations of how you really feel about me.}}

#644; The Nocturnal Imposter transcribed by in

HANS: You were in my dream last night!
PHIL: No, I was safe and sound in my own bed. A synaptic construct that resembled me may have been in your dream last night.

HANS: Well, so far as my dream-self was concerned, it was you. And you did some weird stuff.
PHIL: But it wasn’t me! It didn’t have my childhood or my kinks or my aspirations or any of the unspoken fears that color the real me’s daily decision-making.

PHIL: You invented a dream-me out of your personal, and thus by definition limited, understanding of who I am. Anything that shadow-puppet did in the bony cavern of your imagination reflects not on me, but upon your perception of me.

HANS: Apparently deep down I consider you a psychopathic ostrich farmer.
PHIL: Sure, I could see that.

{{header: close your eyes and picture WONDERMARK.COM}}

{{alt-text: Your dream-me is within two standard metaphor-derivations of how you really feel about me.}}

#644; The Nocturnal Imposter transcribed by in

HANS: You were in my dream last night!
PHIL: No, I was safe and sound in my own bed. A synaptic construct that resembled me may have been in your dream last night.

HANS: Well, so far as my dream-self was concerned, it was you. And you did some weird stuff.
PHIL: But it wasn't me! It didn't have my childhood or my kinks or my aspirations or any of the unspoken fears that color the real me's daily decision-making.

PHIL: You invented a dream-me out of your personal, and thus by definition limited, understanding of who I am. Anything that shadow-puppet did in the bony cavern of your imagination reflects not on me, but upon your perception of me.

HANS: Apparently deep down I consider you a psychopathic ostrich farmer.
PHIL: Sure, I could see that.

{{header: close your eyes and picture WONDERMARK.COM}}

{{alt-text: Your dream-me is within two standard metaphor-derivations of how you really feel about me.}}

Your dream-me is within two standard metaphor-deviations of how you really feel about me.

New ways to get Bolted!

In addition to buying things directly from me, the normal way, my game Bolted! is also now available on Amazon dot com.

On that famous website, you can also get the Creature-Crafting Magnets Set, which is made of the same artwork from the game, but is just a weird little trinket (not a playable game).

My kiddo made the elaborate version below to show off just how many magnets you get in the set (it’s 150 pieces in all — this isn’t even all of them).

Also now on Amazon is my set of Multi-Purpose Greeting Cards — a full dozen cards with envelopes in a fancy, unbranded, foil-stamped box!

Event alert!

I’ll also be showing off Bolted! at Greenwood Games, an event in Seattle this Saturday:

Greenwood Games is a free, all-ages community game event that invites players to spend the afternoon walking Greenwood Avenue from 65th to 80th, collecting clues, cracking puzzles, and discovering games made right here in Washington.

Think of it as Pride Hop, ArtWalk, and the Gumshoe all rolled into one,  except the whole thing is built around games and puzzles.​

Local game designers will be set up at different places along Greenwood Avenue in Phinney Ridge (near Ballard). My specific spot will be the “Holy Mountain Phinney Ridge Taproom”. All the information about all the different games & venues is on the website!

(If you’re in Seattle generally but not free tomorrow, Bolted! is also stocked at Blue Highway Games in Queen Anne.)

Next week, I’ll be at Gen Con! I personally will be hanging with my buddy Sam Logan at BFE Webcomics, booth #1217… but I have it on good authority that copies of Bolted! will be available at the CRWN Studios booth, #2549.

Visit one booth! Then the other! The order…is up to you.


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