Comic Transcripts

GLORIA: Daddy, why can’t animals talk?
JIMMY: It’s not that they can’t talk – it’s that we can’t talk like them!

JIMMY: You see, all human language is descended from a mother, animal tongue. To the beasts, our yammering, overenunciated dialects sound like so much chittering gibberish!

JIMMY: Unlike the animals, in order to communicate we must convert ideas down into inefficient sets of words. This is such a lost of nuance that it’s like recounting an opera in Morse code. To a cocker spaniel, human speech is like beeping in German.

GLORIA: So when I say, “Chunky, I love you?”
JIMMY: He hears “Der biepbiep biep biepbiepbieperzung biep biep biepen biepenschlauf biep biepinzingerunting.”

{{header: distill into WONDERMARK.COM}}
{{alt-text: It’s miserable!}}

#715; In which Speech is merely a Dialect transcribed by in

GLORIA: Daddy, why can’t animals talk?
JIMMY: It’s not that they can’t talk – it’s that we can’t talk like them!

JIMMY: You see, all human language is descended from a mother, animal tongue. To the beasts, our yammering, overenunciated dialects sound like so much chittering gibberish!

JIMMY: Unlike the animals, in order to communicate we must convert ideas down into inefficient sets of words. This is such a lost of nuance that it’s like recounting an opera in Morse code. To a cocker spaniel, human speech is like beeping in German.

GLORIA: So when I say, “Chunky, I love you?”
JIMMY: He hears “Der biepbiep biep biepbiepbieperzung biep biep biepen biepenschlauf biep biepinzingerunting.”

{{header: distill into WONDERMARK.COM}}
{{alt-text: It’s miserable!}}

#715; In which Speech is merely a Dialect transcribed by in

GLORIA: Daddy, why can't animals talk?
JIMMY: It's not that they can't talk - it's that we can't talk like them!

JIMMY: You see, all human language is descended from a mother, animal tongue. To the beasts, our yammering, overenunciated dialects sound like so much chittering gibberish!

JIMMY: Unlike the animals, in order to communicate we must convert ideas down into inefficient sets of words. This is such a lost of nuance that it's like recounting an opera in Morse code. To a cocker spaniel, human speech is like beeping in German.

GLORIA: So when I say, "Chunky, I love you?"
JIMMY: He hears "Der biepbiep biep biepbiepbieperzung biep biep biepen biepenschlauf biep biepinzingerunting."

{{header: distill into WONDERMARK.COM}}
{{alt-text: It's miserable!}}

It's miserable!

New ways to get Bolted!

In addition to buying things directly from me, the normal way, my game Bolted! is also now available on Amazon dot com.

On that famous website, you can also get the Creature-Crafting Magnets Set, which is made of the same artwork from the game, but is just a weird little trinket (not a playable game).

My kiddo made the elaborate version below to show off just how many magnets you get in the set (it’s 150 pieces in all — this isn’t even all of them).

Also now on Amazon is my set of Multi-Purpose Greeting Cards — a full dozen cards with envelopes in a fancy, unbranded, foil-stamped box!

Event alert!

I’ll also be showing off Bolted! at Greenwood Games, an event in Seattle this Saturday:

Greenwood Games is a free, all-ages community game event that invites players to spend the afternoon walking Greenwood Avenue from 65th to 80th, collecting clues, cracking puzzles, and discovering games made right here in Washington.

Think of it as Pride Hop, ArtWalk, and the Gumshoe all rolled into one,  except the whole thing is built around games and puzzles.​

Local game designers will be set up at different places along Greenwood Avenue in Phinney Ridge (near Ballard). My specific spot will be the “Holy Mountain Phinney Ridge Taproom”. All the information about all the different games & venues is on the website!

(If you’re in Seattle generally but not free tomorrow, Bolted! is also stocked at Blue Highway Games in Queen Anne.)

Next week, I’ll be at Gen Con! I personally will be hanging with my buddy Sam Logan at BFE Webcomics, booth #1217… but I have it on good authority that copies of Bolted! will be available at the CRWN Studios booth, #2549.

Visit one booth! Then the other! The order…is up to you.


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