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![]() Shoe was in my hometown newspaper growing up, and I read it every day, just like I read Fred Basset and Herb & Jamaal and Marvin, and I don't think I ever laughed at any of them, ever. But I did look forward to reading Shoe, especially on Sundays, because the fledgling artist in me was drawn to Jeff MacNelly's expressive brushwork -- I wanted a DeSoto like Cosmo's, with tailfins jutting skyward; I loved the collection of jagged lines that created, with negative space, a towering stack of papers on the Perfesser's desk. So it is with a shade of reluctance that I must admit that Shoe sucks. Like most comics that've been around over a decade, Shoe is not drawn by the original creator. When Jeff MacNelly passed away in 2000, Chris Cassatt and Gary Brookins, both editorial cartoonists in their own right (like MacNelly himself), took over daily production of the strip, aided by MacNelly's widow Susie and a pair of staff writers. Cassatt and Brookins have achieved a fine pastiche of MacNelly's style; they draw very decent trees, and all the characters look like they're supposed to. But perhaps due to their training and experience in editorial cartooning -- a field in which brevity is livelihood -- they struggle with using the newspaper gag strip format to its full potential, often stretching a simple, lame gag out over two wide panels (when a third panel, and accompanying second punchline, would be no chore to add): ![]() And despite the wide canvas available to them on Sundays, Cassatt & Brookins choose to maintain the languorous pace:
The example above is strikingly typical in its slowness: in fact, every Sunday Shoe that I examined could easily be retold in a daily three-panel format without losing anything but unneeded fat. The characters speak in ellipses, breaking a single sentence into labored wheezing over the course of three or four panels; brief, few-word back-and-forth conversations inexplicably take the entire strip, with only one dialogue balloon per panel. The wasted space speaks of wasted potential -- both for the existing jokes, which suffer from the meandering pace, and for the additional jokes that could easily fit into the same space, making the comic snappy and unexpected. Instead, we get the above, with shadowy panels, cutaways to exterior shots, and subtle changes in perspective trying desperately to fill time while the characters move in slow motion.
The difference is slight but significant. In this latter arrangement, the title and the two-panel gag are all on one line, and the main gag begins on a new line. This provides a beat of separation between the two, and it is easy for the reader to "complete" the first gag before starting to read the second. In the former arrangement, there is no such separation, and the entire arrangement reads like one long gag, making it that much more unsatisfying when the end is finally reached. Until next time ... I'll see you in the funny papers. -- December, 2006 |
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Doctor are solely those of The Comic Strip Doctor. Images and characters are © their respective owners. |
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